So he draws himself on the same drawing that the monster is in and immediately finds himself inside the drawing. Max realizes that he has to stop the monster. Stunned Max now sees how the Monster messes around with his drawings. He draws a monster but as soon as he finishes the lines on the paper start moving and to Max's great surprise the monster runs off the paper and into another drawing.
Max decides to test it right away, sits down and starts drawing. There is no letter attached - only the plain orange marker. One day he gets a mysterious marker in the mail.
The StoryMax is a young boy, and like most boys he loves to draw. Learning the rules of physics is also key to winning, so there's a secondary 'knowledge is power' message as well. The game carries a positive message about the power of imagination. This feature is used to complete levels and overcome challenges but it also provides the player with a unique tool that in itself is fun to play around with. Max and the Magic Marker is a fun and challenging way for kids to exercise and combine their imagination and reasoning skills. While Max enables good old platforming fun, the marker provides the game's signature feature: the ability for the player to draw directly inside the game world where everything drawn becomes physical objects.
Max & the Magic Marker is a physics based 2D puzzle platformer, in which the player controls the boy Max and his Magic Marker.